電腦動畫與特效
Computer Animation and Special Effects
| 節 | 週一 | 週四 |
|---|---|---|
2 09:00–09:50 | 電腦動畫與特效 EC115(光復) | |
5 13:20–14:10 | 電腦動畫與特效 EC115(光復) 2 節連堂 | |
6 14:20–15:10 |
* 根據陽明交大上課時間表所列
This course will introduce fundamental techniques for computer animation, including keyframing, motion capture, motion editing, physics-based animation, and procedure-based animation. You will learn the concepts of these techniques and how to implement them using your own code or commercial software.
Linear Algebra, Calculus
無備註
教師未提供此項資料
(Tentative) Assignment 1: 20% Assignment 2: 20% Assignment 3: 20% Final project: 40% (Project proposal: 5%)
教師未提供此項資料
| 週次 | 主題 |
|---|---|
| 第 1 週 | Introduction to Computer Animation |
| 第 2 週 | Math background for computer animation |
| 第 3 週 | Math background for computer animation |
| 第 4 週 | Introduction to Computer animation software |
| 第 5 週 | Particle System |
| 第 6 週 | Cloth Animation |
| 第 7 週 | Rigid Body Dynamics |
| 第 8 週 | Skeletal animation--3D rotation representation |
| 第 9 週 | Skeletal animation--Forward and Inverse Kinematics |
| 第 10 週 | Final Project Proposal |
| 第 11 週 | Skeletal animation--Motion Capture Technology |
| 第 12 週 | Skeletal animation--motion editing, motion graph, motion style |
| 第 13 週 | Physics-based Character Animation |
| 第 14 週 | Final Project Progress Review |
| 第 15 週 | Group Behavior |
| 第 16 週 | Hair Animation |
| 第 17 週 | Fluid Animation |
| 第 18 週 | Final Project Presentation |
1. Computer Animation: Algorithms and Techniques, published by Morgan Kaufmann, 2nd Ed., 2007. 2. Recent papers published in major conferences and journals. ※請修課同學尊重智慧財產權!勿隨意過度影印教科書或使用未經授權之著作權與電腦軟體等。
- 地點
- EC 707
- 時間
- Monday 10:10 AM -- 12:00 AM
- 聯絡方式
- Appointment by phone or e-mail
