2 項進行中

115-1 選課時程

進行中

  • 初選第一階段 6/15 – 6/18
  • 初選第二階段 6/22 – 6/25
  • 校際選修 進行中 8/24 – 9/18
  • 初選第三階段 8/31 – 9/3
  • 開學後加退選 進行中 9/7 – 9/21
  • 逾期加退選 9/21 – 9/24
選課資源

加入行事曆

選擇訂閱 Google Calendar,或下載通用的 ICS 檔案。

使用 Google Calendar 時,Google 會收到這份課表的公開連結。

經濟與智慧計算概論

Introduction to Economics and Intelligent Computation

學期
110-1
學分
0 學分
當期課號
5661
永久課號
IIM6619
開課單位
管理學院碩士在職專班-資管組
授課教師
陳柏安
校區
光復
類別
選修
上課時間表
週二
A
18:30–19:20
經濟與智慧計算概論
MB311(光復)
3 節連堂
B
19:30–20:20
C
20:30–21:20

* 根據陽明交大上課時間表所列

概述

Economics and computation is an emerging and active interdisciplinary research area, with contributions from theoretical computer science, economics, networking, artificial intelligence, operations research, and discrete mathematics. More specifically, “algorithmic game theory” and “learning in games” are more on the analysis side of equilibria, and “algorithmic mechanism design” and “social choice” are more on the engineering side. In this course, we aim to give an introduction and overview to the main results such as efficiency of equilibria and complexity of computing equilibria, learning to reach equilibria, and learning to design mechanisms.

先修科目

教師未提供此項資料

備註

無備註

教學方式

教師未提供此項資料

評分方式

1. Homework and Assignments: 4 homework assignments 2. Evaluation and Grading Policy: Homework: exercises (60%) Final: reading and presentation (40%)

課程大綱
  • Introduction

    1. Introduction and Overview: Algorithms, Game theory and equilibria

    講授:
    9
  • Price of Anarchy

    1.Selfish routing in networks and other congestion games 2. Load balancing games 3. Network design with selfish agents 4. Other games

    講授:
    12
  • Mechanism design and social choice

    1. Social choice theory and Algorithmic mechanism design 2. VCG mechanisms 3. Profit maximization: optimal mechanisms

    講授:
    9
  • Computing equilibria

    Existence and complexity of computing equilibria

    講授:
    6
  • Learning in games

    Convergence of natural game play

    講授:
    9
  • Fnal presentation

    其他:
    3+
週次計畫
週次主題
第 1 週

Introduction and Overview

9/14 Google meet (https://meet.google.com/wfu-ssyc-dbk for this course)
第 2 週

9/21 Mid-autumn festival holiday
第 3 週

Game theory and Equilibria

9/28 Google meet (https://meet.google.com/wfu-ssyc-dbk for this course)
第 4 週

Game theory and Equilibria

第 5 週

Efficiency of Equilibria

第 6 週

Price of Anarchy

第 7 週

Price of Anarchy

第 8 週

Price of Anarchy

第 9 週

Social Choice Theorem

第 10 週

Classical Results: Classical Results: VCG Mechanisms

第 11 週

Classical Results: Myerson's Optimal Auctions

第 12 週

Computing Equilibria

第 13 週

Computing Equilibria

第 14 週

Online Learning/Optimization

第 15 週

Online Learning/Optimization

第 16 週

Learning in Games

第 17 週

Final Presentation

第 18 週

(Optional)

教科書

Algorithmic Game Theory, edited by Noam Nisan, Tim Roughgarden, and Vijay V. Vazirani. 2007 Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations, by Yoav Shoham and Kevin Leyton-Brown. 2012 Handbook of Computational Social Choice, edited by Felix Brandt, Vincent Conitzer, Ulle Endriss, Jérôme Lang, and Ariel D. Procaccia. 2016 References: Microeconomics, A. Mas-Colell, M. Whinston, and J. Green. 1995 Conference papers mainly from ACM EC, WINE, AAMAS, SAGT, STOC, FOCS, SODA, NeurIPS, COLT, ICML, AAAI, IJCAI, etc. Journal papers mainly from GEB, IJGT, ACM TEAC, AIJ, JAIR, ML, etc.

Office Hours
地點
TBD
時間
By appointment
聯絡方式
poanch@gmail.com