2 項進行中

115-1 選課時程

進行中

  • 初選第一階段 6/15 – 6/18
  • 初選第二階段 6/22 – 6/25
  • 校際選修 進行中 8/24 – 9/18
  • 初選第三階段 8/31 – 9/3
  • 開學後加退選 進行中 9/7 – 9/21
  • 逾期加退選 9/21 – 9/24
選課資源

加入行事曆

選擇訂閱 Google Calendar,或下載通用的 ICS 檔案。

使用 Google Calendar 時,Google 會收到這份課表的公開連結。

JAVA程式設計

JAVA Programming

學期
110-2
學分
0 學分
當期課號
1016
永久課號
UEE2303
開課單位
電機工程學系
授課教師
蔡中庸
校區
光復
類別
選修
上課時間表
週三
3
10:10–11:00
JAVA程式設計
EE105(光復)
2 節連堂
4
11:10–12:00

* 根據陽明交大上課時間表所列

概述

Student will be well-prepared to create cross-platform Java Application or JavaFX application program. 學生能設計出符合現代軟體發展需求、跨平台 (Cross-Platform)、可以在Local computer or Browser執行的視窗化軟體程式

先修科目

計算機概論與程式設計 , 物件導向程式設計 進階物件導向程式設計 開學第一星期, 所有修課同學都需要作最基本的程式檢定 以避免無法達到學習效果. 主要考最基本的OOP程式設計: Constructor, Class, Inheritance, Polymorphism

備註

無備註

教學方式

a. 使用學校e3網站。 b. 重要單元都有自製講義或者補充重要程式,來說明補充課本的不足。上課仍然發給學生紙本講義,讓學生可以作筆記,這些講義同時都也都放置在e3講義區。

評分方式

教師未提供此項資料

課程大綱
  • Introduction to Java Programming

    1. What is Java 2. Java Platform 3. Java Bytecode. (Write once, Run Anyway) 4. Basics of a Typical Java Environment 5. Introduction to Scene Builder

    講授:
    2
  • Introduction to Java Applications

    1. A First Program in Java Application Program 2. Compiling the Source File 3. Executing the Bytecode 4. Displaying Text in a Dialog Box.(Using JOptionPane class)

    講授:
    4
  • Introduction to JavaFX

    1. A First Program in JavaFX Program 2. Drawing Strings, Lines and Rectangles. 3. Font Control 4. Color Control 5. Compiling and Executing JavaFX Program 6. Scene Builder

    講授:
    3
  • Java Basics I

    1. Declaring and Creating Array 2. Enhanced for statement 3. Passing Arrays to Methods 4. Multidimensional Arrays 5. Variable-Length Argument Lists 6. Introduction to JPanel and JFrame

    講授:
    3
  • Java Basics II

    1. Using This Reference 2. Composition 3. Enumerations 4. Static Class Members 5. Static Import 6. Final Instance Variables 7. Creating Package 8. Package Access

    講授:
    3
  • Java Class Inheritance and Polymorphism

    1. Super class and Subclass 2. Polymorphism Examples 3. Demonstrating Polymorphic Behavior 4. Abstract Classes and Methods 5. Final Methods and Classes 6. Creating and Using Interfaces 7. Nested Classes 8. Anonymous Inner Classes

    講授:
    3
  • Java Swing Graphical User Interface (GUI) Components

    1. Overview of SWING Components 2. Event handling 3. JLabel, JTextfield, JButton 4. JCheckBox and JRadioButton 5. JComboBox 6. Anonymous Inner Classes 6. JList, Multiple-Selection Lists 7. Mouse Event Handling 8. Adaptor Classes 9. Key Event Handling 10. Layout Managers

    講授:
    5
  • Java Swing Graphics and Java2D

    1. The Hierarchy of class Graphics in Java 2. Color, Font Control 3. Drawing Lines, Rectangles ,Ovals and Arcs 4. Drawing Polygons and Polylines 5. Java 2D API: Translate and Rotate

    講授:
    2
  • JavaFX Basics

    Introduction to JavaFX 1. JavaFX Application Structure 2. JavaFX application Thread: 3. JavaFX Lifecycle 4. JavaFX Class Hierarchy 5. JavaFx Graphics: JavaFX GraphicsContext class 6. JavaFX and FXML 7. MVC Architecture 8. Java Lambda Expression

    講授:
    6
  • JavaFX Event Handling

    1. JavaFX Event Handling 2. Property Binding 3. FXML Controller Classes 4. FXML, Scene Builder and event handling 5. Use Separate Inner Class for Event Handling 6. Use one Inner Class for Event Handling 7. Anonymous Inner Classes for Event Handling 8. Functional Interface 9. Use Lambda Expressions for Event Handling: Functional Interface 10. JavaFX Mouse and Key Control Example

    講授:
    6
  • Java Multithread

    1. Thread States: Life Cycle of a Thread 2. Thread Priorities and Thread Scheduling 3. Interface Runnable and class Thread 4. Creating and Executing Threads 5. Thread Synchronization 6.Thread Interaction: Wait, Notify, Notifyall 7. Producer/Consumer Relationship: Without/with Synchronization 8. Producer/Consumer Relationship: Circular Buffer 9. Multithreading with GUI

    講授:
    6
  • Network in Java

    1. IP (Internet Protocol ) address 2. JavaFX Server class 3. JavaFX Client class 4. JavaFX Server example 5. JavaFX Client example 6. JavaFX one Server and Multiple Clients

    講授:
    3
週次計畫
週次主題
第 1 週

1. What is Java 2.Java Platform 3. Java Bytecode.(Write once, Run Anywhere) 4. Basics of a Typical Java Environment 5. Introduction to Scene Builder

第 2 週

1. A First Program in Java Application Program 2. Compiling the Source File 3. Executing the Bytecode 4. Displaying Text in a Dialog Box.(Using JOptionPane class)

第 3 週

1. A First Program in JavaFX Program 2. Drawing Strings, Lines and Rectangles. 3. Font Control 4. Color Control 5. Compiling and Executing JavaFX Program 6. Scene Builder

第 4 週

1. Declaring and Creating Array 2. Enhanced for statement 3. Passing Arrays to Methods 4. Multidimensional Arrays 5. Variable-Length Argument Lists 6. Introduction to JPanel and JFrame

第 5 週

1. Using This Reference 2. Composition 3. Enumerations 4. Static Class Members 5. Static Import 6. Final Instance Variables 7. Creating Package 8. Package Access

第 6 週

1. Super class and Subclass 2. Polymorphism Examples 3. Demonstrating Polymorphic Behavior 4. Abstract Classes and Methods 5. Final Methods and Classes 6. Creating and Using Interfaces 7. Nested Classes

第 7 週

1. Overview of SWING Components 2. Event handling 3. JLabel, JTextfield, JButton 4. Anonymous Inner Classes 5. JCheckBox and JRadioButton 6. JComboBox 7. JList, Multiple-Selection Lists

第 8 週

1. Mouse Event Handling 1. Adaptor Classes 2. Key Event Handling 3. Layout Managers: FlowLayout,BorserLayout, GridLayout

第 9 週

1. The Hierarchy of class Graphics in Java 2. Color, Font Control 3. Drawing Lines, Rectangles ,Ovals and Arcs 4. Drawing Polygons and Polylines 5. Java 2D API: Translate and Rotate

第 10 週

Introduction to JavaFX 1. JavaFX Application Structure 2. JavaFX application Thread: 3. JavaFX Lifecycle 4. JavaFX Class Hierarchy

第 11 週

1. JavaFx Graphics: JavaFX GraphicsContext class 2. JavaFX and FXML 3. MVC Architecture 4. Java Lambda Expression

第 12 週

1. JavaFX Event Handling 2. Property Binding 3. FXML Controller Classes 4. FXML, Scene Builder and event handling 1. Use Separate Inner Class for Event Handling 2. Use one Inner Class for Event Handling

第 13 週

1. Anonymous Inner Classes for Event Handling 2. Functional Interface 3. Use Lambda Expressions for Event Handling: Functional Interface 4. JavaFX Mouse and Key Control Example

第 14 週

1. Thread States: Life Cycle of a Thread 2. Thread Priorities and Thread Scheduling 3. Interface Runnable and class Thread 4. Creating and Executing Threads 5. Thread Synchronization 6.Thread Interaction: Wait, Notify, Notifyall

第 15 週

1. Producer/Consumer Relationship: Without/with Synchronization 2. Producer/Consumer Relationship: Circular Buffer 3. Multithreading with GUI

第 16 週

Network in Java 1. IP (Internet Protocol ) address 2. JavaFX Server class 3. JavaFX Client class 4. JavaFX Server example 5. JavaFX Client example 6. JavaFX one Server and Multiple Clients example

第 17 週

Java File Array vs ArrayList in Java Collections.sort() in Java with Examples Java Lambda Expression Simplifying Event Handling Using Lambda Expressions: Streams and Reduction

教科書

1. Java How To Program "Early Objects" Deitel & Deitel Pearson , 2018, 11/E 2. Teaching resources from http://www.oracle.com/technetwork/java/index.html

Office Hours
地點
工五館762室
時間
每星期兩小時
聯絡方式
Tel:54367 e-mail: cytsai@mail.nctu.edu.tw