計算機圖學
Computer Graphics
| 節 | 週一 |
|---|---|
3 10:10–11:00 | 計算機圖學 EC022(光復) 2 節連堂 |
4 11:10–12:00 |
* 根據陽明交大上課時間表所列
Computer graphics is the field of visual computing, where one utilizes computers to synthesize visual images realistically or in specific styles. It is a basis of 3D computer game, computer animation, virtual reality, and digital visual effects. This course will introduce fundamental algorithms and techniques in computer graphics (especially in 3D graphics), and we will also talk about one or two advanced topics. [Intended learning Outcomes] On completion of this ICG course, a student will be able to: * Describes the fundamental concept of a computer graphics system. * Explain how an image is synthesized by a graphics system. * Compare classic graphics algorithms and assess their advantages and limitations. * Practice graphics algorithms for image and animation synthesis through graphics programming language GLSL. * Apply graphics techniques to a designated advanced task.
Computer programming C/C++, data structure, linear algebra (or matrix computation)
無備註
* Class lectures, discussions and presentations are mainly in English, but it is still welcome to ask questions or clarify issues in Mandarin Chinese. * Teaching materials (slides, assignments, etc.) are mainly in English. * The official course page is at E3, NYCU
* Graphics programming assignments * Presentation * Term project * Quizzes Note: Students taking this course should possess adequate programming and debugging skills.
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| 週次 | 主題 |
|---|---|
| 第 1 週 | Overview of computer graphics 2025-02-17(一) |
| 第 2 週 | Geometric objects and transformation 2025-02-24(一) |
| 第 3 週 | Viewing in 3D 2025-03-03(一) |
| 第 4 週 | Shading and local illumination 2025-03-10(一) |
| 第 5 週 | Graphics programming I 2025-03-17(一) |
| 第 6 週 | Rendering pipeline 2025-03-24(一) |
| 第 7 週 | Rendering pipeline II 2025-03-31(一) |
| 第 8 週 | Programmable shader 2025-04-07(一) |
| 第 9 週 | Graphics programming II 2025-04-14(一) |
| 第 10 週 | Mapping techniques 2025-04-21(一) |
| 第 11 週 | Mapping techniques II 2025-04-28(一) |
| 第 12 週 | Global illumination 2025-05-05(一) |
| 第 13 週 | Global illumination and/or advanced topics 2025-05-12(一) |
| 第 14 週 | Presentation (proposal, survey) 2025-05-19(一) |
| 第 15 週 | Quiz 2025-05-26(一) |
| 第 16 週 | Final demo 2025-06-02(一) |
Textbook *E. Angel, Interactive Computer Graphics: A Top-Down Approach Using OpenGL, 6th Ed. Pearson. (or later Ed.) Reference * D. Hearn, and M.P. Baker, Computer Graphics with OpenGL (4th Edition), Prentice Hall. (or later Ed.) * Related research publications, such SIGGRAPH, SIGGRAPH Asia, ACM TOG, IEEE TVCG, CVPR, ICCV, ECCV.
- 地點
- EC704
- 時間
- To be announced
- 聯絡方式
- Email: ichenlin@cs.nycu.edu.tw Tel Ext.: #56684
