計算機圖學
Computer Graphics
| 節 | 週四 |
|---|---|
3 10:10–11:00 | 計算機圖學 EC115(光復) 2 節連堂 |
4 11:10–12:00 |
* 根據陽明交大上課時間表所列
This course will introduce mathematics and algorithms in computer graphics, including geometric modeling, animation, rendering, and learning based-methods. The goal of the course is to provide a strong foundation for computer graphics principles and a hands-on introduction to recent advanced topics.
C/C++, Algorithm, Linear algebra, Deep Learning
無備註
Lectures and demonstration
Homework: 40% - Programming assignment + report Midterm (20%) Final Project: 40% - Proposal (0%) - Program + Presentation + Demo (30%) - Report (10%)
教師未提供此項資料
| 週次 | 主題 |
|---|---|
| 第 1 週 | Introduction to Computer Graphics 2025-09-04(四) |
| 第 2 週 | Geometric Object Representation 2025-09-11(四) |
| 第 3 週 | Space Transformation 2025-09-18(四) |
| 第 4 週 | Lighting 2025-09-25(四) |
| 第 5 週 | Introduction to OpenGL 2025-10-02(四) |
| 第 6 週 | Rendering Pipeline 2025-10-09(四) |
| 第 7 週 | Introduction to GLSL 2025-10-16(四) |
| 第 8 週 | Midterm 2025-10-23(四) |
| 第 9 週 | Ray Tracing 2025-10-30(四) |
| 第 10 週 | Global llumination 2025-11-06(四) |
| 第 11 週 | Mathematics and AI for Computer Graphics 2025-11-13(四) |
| 第 12 週 | Learning-based Computer Graphics I 2025-11-20(四) |
| 第 13 週 | Learning-based Computer Graphics II 2025-11-27(四) |
| 第 14 週 | Computational photography 2025-12-04(四) |
| 第 15 週 | Character Animation 2025-12-11(四) |
| 第 16 週 | Project demo 2025-12-18(四) |
Perter Shirley et al., “Fundamentals of Computer Graphics”, 2nd Ed., A K Peters, 2005 A.Watt. 3D Computer Graphics, 3rd ed., Addison-Wesley, 1999 D. Hearn and M.P. Baker, Computer Graphics with OpenGL 3rd Ed., Prentice Hall, 2004. J. D. Foley, A. van Dam, S. K. Feiner, J. F. Hughes, R. L. Phillips., Introduction to Computer Graphics, Addison-Wesley, 1993. GPU Gems Angel and Shreiner: Interactive Computer Graphics 6E c Addison-Wesley 2012
- 地點
- EC438
- 時間
- Wednesday, 1:30 - 2:30 PM, or by appointmen
- 聯絡方式
- #54836
